Racing games are known to be at the very cutting edge of technology, and the case has remained such for decades at this point. Polyphony originally named the game Gran Turismo 2000 and would appear such in the beta version that was shipped to demo discs, but ultimately changed it to Gran Turismo 3: A-Spec following the long time it was taking to develop the game. Thus, fans and the press were already keeping a keen eye on what the developer was planning for its debut title on the PlayStation 2. Developer Polyphony Digital had already proven its mettle within its previous work on the Gran Turismo series for the original PlayStation which garnered huge critical and commercial acclaim as well. It’s been over 20 years since the game first came out, and as such, it would be a missed opportunity to not look back at it and ask the question – what made Gran Turismo 3: A-Spec one hell of a game?Ĭontext is of the utmost importance when it comes to the release of Gran Turismo 3: A-Spec. Gran Turismo 3: A-Spec was released in 2001 to rave reviews, and still stands as one of the most well-remembered games of the franchise to this date with a shining Metacritic score of 95. Games such as the likes of Halo, Metal Gear Solid 2, G rand Theft Auto 3, and of course, Gran Turismo 3: A-Spec pushed the boundaries of their respective genres with solid and innovative gameplay and great visuals. The turn of the century was an important one for gaming, as the new and improved hardware of the PlayStation 2 and Xbox provided new avenues for more mature experiences.
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